Counter Play

I’m a fan of “Extra Credits”. If you’re not in the know, they’re a group of video game design people that put on a cool little semi-animated web series. While their main focus is primarily on design for video games, it still has my recommendation for anyone interested in any game design. In one of their more recent videos, they talked about a concept called “Counter Play.” The basic description is that abilities in a game should exist to do more than just make the game interesting for the player using them; they should actively enhance the experience of everyone playing the game.

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